In this game, you are a wind spirit, and you use the Wii-mote to gesture and help a boy past obstacles and dangers. I haven’t played it, but it seems pretty novel in its mechanics and definitely has nice production values.
I love the background elements and how they make the game world feel like it has some depth. NPCs, houses, and distant hills all add to the sense that there’s more “out there” than you see in the gameplay. The soundtrack is really good, too.
I found this inspiring, so I thought I would post it in case you missed it.