Climbing Mountains (or, Find me a walking stick!)

Since I don’t want our beloved community to languish during this lull in our development, I thought I should update everyone on our current activities.

Dave is feverishly learning the code base. It’s big, really big. I know, because I’m learning it too! I’ve promoted myself to real programmer status, and actually it’s pretty fun. So Dave and I are staring up at this mountain we need to climb in order to get production moving at full steam. But we’re not afraid. :)

(I’m gonna talk a bit tech-head now, because I don’t want to talk game design until we get this baby moving again.)

Actually, I’ve begun to rewrite our tools from scratch. The version we’ve used up to now was a kind of Frankenstein of rushed hacks and patches. It also wasn’t set up to support the workflow I want the project to have. I’m fixing all that now.

Dave is working on getting the server to send assets to the client (whereas before they just got grabbed from a public URL). In the process, we’re building a new asset management system, and exploring all the deep, dark corridors of this MMO engine’s dungeons.

Fun, exciting, and I’ve actually got a very optimistic outlook for the future of the game. Lila is far from over.

5 comments ↓

#1 Joyd on 08.12.08 at 11:25 pm

It’s good to hear things are moving along. I’m still really looking forward to playing.

#2 Eleo on 08.13.08 at 2:05 am

“optimistic outlook for the future of the game” – That’s good to hear. I’m still really looking forward to playing too.

#3 Yllier on 08.13.08 at 12:44 pm

Good luck with the programming :)

#4 FluffFluff on 08.14.08 at 6:14 pm

Keep on climbing to the top!!!

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