Nomadic tales

This week, I want to offer another bit of prose by Ted and demonstrate one way that the things in Lila’s outer and inner worlds connect.

In the game, there is a small village where nomads of a certain sort gather. It’s called Jalopy, and although it is a village, it has no true citizens because it’s a common stopping point for a group of nomads that travel with their houses, churches, and shops mounted onto their vehicles. While there, everyone enjoys entertainment by nomadic puppeteers and their giant puppets.

* * *

cat-puppet.jpg Dad only calls him by his first name, Jerry. Mom says he’s a modern day hobo. Lila figures “hobo” must be a couch-surfing shower user, because on the rare occurrences he pops up, that’s all Jerry seems to require.

The door bell would ring — this is the era when mom and dad were still together — and dad would usher him into the living room. Mom’s back would stiffen, she’d crisply acknowledge him with a “Hello Jerome”, and then she’d disappear up to the bedroom, returning only once Jerry had disappeared for another 7 or 16 months.

Lila would watch dad and Jerry talk. Man-talk, adult-talk, in low tones. Lila would cast herself far enough away to give them privacy, but still see their faces. Dad’s large, dark eyebrows rising and falling, arching and pressing together; it looked like a woolly bear ballet. Jerry’s face reminded Lila of the neighbor’s basset hound, skinny and saggy. His jowls would wobble with agreement, swing and ripple.

Jerry’s visits perplexed Lila. She sensed that Dad was tickled and glum, all at the same time. When she asked where Jerry came from, Dad would only respond, “Oh he’s a friend from Wayback.” Lila looked in a school room atlas once: Wayback didn’t exist.

Mom was only too unhappy to talk about Jerry. “He’s homeless” “He’s a mooch.” “He’s a smoker.” “Your dad and Jerome went to college together. Jerome was too lazy to get his degree.” “Finish everything you start. Or you’ll be a Jerome too.”

Mom never said anything about Jerry talking to himself, but Lila noticed. He would go outside when he had his cigarettes. Their skin was so bright and clean compared to Jerry’s stubbly tan. The pumpkin-orange tip reflected in his eyes.

He’d gab with a mouth-shaped wrinkle of his trench coat. Or he’d move his toes in his boot and chat with the unglued sole as it flapped up and down. He’d laugh as his gloves danced — the two middle fingers making very convincing legs. He could animate the lips of his poor-boy hat, throw his voice into his breast pocket and make it squelch to a stop when he slid his pack of smokes back in.

He’d mediate arguments between paper bags when they accused their plastic cousins of ruining the environment. Effortlessly, he would create snaggle-toothed ghosts with Styrofoam cups and twigs of wood.

car-v1.jpg Watching and listening to him, the seams of her skull stretched to bursting with fascination. Lila so wanted to talk to him or his menagerie! But it always felt like she’d be interrupting. Something grandma said gave her the idea: “Never go to a full house empty-handed.”

Lila drew a picture of Jerry and all his friends clustered about him. Wriggling ghosts rose out of the smoke of his cigarette. Smiles and winks hid in the folds of his clothing. Weeds and porch knotholes angled their new-formed ears at him.

She held on to the picture through a Christmas, an Easter, the end of one school year and into the beginning of another. Finally the door-bell rang.

Later that evening, Jerry and a Kleenex-and-plastic-straw creature stopped their discourse about the silliness of baseball when Lila opened the screechy screen door. The Kleenex instantly lost its life and Jerry stubbed out his smoke. He smiled.

Lila gave him the picture. His eyes widened and spread. Grinning.

And from then on, Jerry’s traveling menagerie was eager to include her in their chin-wags. And every time Jerry left — apparently he had many friends with many couches — Lila would draw him more pictures, usually of the stories and descriptions relayed to her by his improvised puppet-friends.

The last time she saw Jerry, her dad hadn’t been home. Mom had Lila’s new “uncle” met Jerry at the door. The tone was terse, low. The sounds Ernest made when he saw another cat through the window. Jerry went away and a month later Mom and Dad split up.

Dad had to move out, so if Jerry had ever came back, well, Lila was sure her mom wouldn’t bother to tell him where Dad had gone. But Lila’s latest pictures, all 24 of them, were waiting.

* * *

You can find the concept art for Jalopy in the gallery.

9 comments ↓

#1 Sir Cavy on 03.19.08 at 5:03 pm

Dammn!….All this progess around here are awesome.
I just found out this place just today, but i can already see a whole new universe coming to life….

A question on the artwork.. Have you decided yet what
color scheme the game yet! I reckon monochrome, black & white would awesome, similar to the concept art. Bye now

#2 SirWamsly on 03.19.08 at 6:31 pm

This storyline just gets better and better! I never even thought you would connect occurances in the real world with locations of her psyche. Absolute genius!

Will the outside storyline be entirely backstory or do you plan on having it revealed throughout the game? I don’t see how revealing would work with no quests or the like but I am sure you have it all planned out.

I am loving the slow reveal of backstory and concept via this blog though. Perks up my week to see a new picture and tidbit into the world that is Lila.

Keep it up guys!!!

#3 jason on 03.19.08 at 7:12 pm

Cavy, thanks for the kind words, and welcome to the growing Lila Dreams community. :) The concept art released thus far has mostly been black and white, but the game is full color (and from early tests, quite glorious to behold already thanks to Greg’s hard work).

SirWamsly, Lila’s real life will not generally affect the inner Wurld. But there are some cool gameplay mechanics in store related to all the backstory that’s being constructed. Glad you’re liking it! :)

#4 Wayne on 03.21.08 at 2:01 am

Awesome writing. Substantially better than the last piece, if I may say so. I really like the progress I’m seeing! Keep it up!

#5 Shane on 03.21.08 at 4:36 pm

I really love the nomadic village!

#6 Joseph on 03.23.08 at 1:32 pm

Have you guys got an engine up and running? Whats the progress on the programming side of things? BTW I was wondering if you guys have an animator?

#7 jason on 03.24.08 at 10:53 am

Joseph, we do have the engine running. Maybe Neo will post soon and talk about that. :)

We’re using a 2d “bones” animation system (basically, sprites with joints), which means there is no traditional bitmap animation necessary. We will talk about that in more detail later, too.

#8 Joseph on 03.24.08 at 2:53 pm

You guys built and IK/FK joint system? SWEEET! You know flash CS4 is going to have that feature built in.

#9 kevbo on 04.01.08 at 5:53 pm

Great update guys!!
I really like the Nomadic village concept and thought the writing was equally as awesome. It was very easy for me to perceive Jerry in my mind and I like how you went thru Lila’s slow curiosity and fondness of Jerry.

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